Galleys, Guns, and Glory! - Rule Book
Galleys, Guns, and Glory! - Rule Book
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Galleys, Guns, and Glory! - Rule Book

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Galley rules in the Renaissance!

Galleys Guns and Glory! is designed to play table top naval battles with fleets of cannon packing oared vessels, in a time frame from roughly 1500- 1650. The rules are designed to work at “convention level”, which means you can learn the rules in less than 5 minutes, get into action- making a couple of n00b moves,(or spectacular maneuvers) and come away with a story or two to tell at the bar.

Management of each ship and its crew are visual and easy to account for as the crew and damage to the ship are represented on the models- leaving little to no paperwork!

Although trying to capture the essence of the period and referencing strongly the doctrines and tactics of the time, I claim no absolute historical accuracy, other than like the galleys of yore my ships are made of wood and are adorned with such opulent awnings, lanterns, flags and bulwark side trim that would make the Sultan’s harem jealous.

Galleys Guns and Glory! Is designed for oared naval actions ranging in scale from small corsair raids of a few ships to “epic” grand battle re-fights such as Lepanto- with over 100 ships! With an emphasis on maneuvering, the brutality of gun fire, sky darkening fusillades of small arms and intense melee boarding actions that would ebb and flow across ships, GGG! has something for everyone!

Rules are 25 pages - image below is an example of gameplay from KublaCon 2015 (see my blog for a full overview of the premier battle)